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BORDERLANDS ZERO

Borderlands Zero: Gallery

"FIND OUT HOW YOUR FAVOURITE UNIVERSE WAS CREATED"

       ROLE: VFX Designer, Technical Designer, Game feel

   ENGINE: Unreal Engine 4

DURATION: 16 weeks

About:

During my second year of university we were put into groups and given a theme of the borderlands IP and created a game anyways we wanted. We went for a survival FPS where the player will be fighting waves of enemies swinging through trees in order to defeat the final boss.

Borderlands Zero: Text
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